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Wires simulations // LuxSOUNDS
My responsibility was creating all the pyro advected wires simulations in Houdini and exporting them for rendering in Cinema4D.
Tools: SideFX Houdini, Redshift, Adobe After Effects
The project was a collaboration with Noisegraph Studio.
Links for the full project: behance.net/gallery/129361699/LuxSOUND-CGI-Animation-Project
steelworks.studio/lux-sounds
Still frames from the final shots

Personal renders / explorations of the effect from different camera angles

Simulation wedges

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