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Wires simulations // LuxSOUNDS

My responsibility was creating all the pyro advected wires simulations in Houdini and exporting them for rendering in Cinema4D.

Tools: SideFX Houdini, Redshift, Adobe After Effects

The project was a collaboration with Noisegraph Studio. 

Links for the full project: behance.net/gallery/129361699/LuxSOUND-CGI-Animation-Project
steelworks.studio/lux-sounds

Still frames from the final shots

Personal renders / explorations of the effect from different camera angles

Simulation wedges

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