Flip fluid simulations, made in Houdini. Main focus was on mixing of different colors and achiving a paint-like shader and fluid behavior. Three different approach to visualize splashes.
Paint splash
Paint splash still frames
Flipbook of the particles for the final simulation
Cross splash
Cross splash still frames
Flipbook of the particles for the final simulation
Streaky splash
Streaky splash still frames
Flipbook of the particles for the final simulation
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